JV LORE Chronicle: Metal Gear Solid: How Hideo Kojima’s title was able to predict the future?

JV LORE Chronicle: Metal Gear Solid: How Hideo Kojima's title was able to predict the future?


Metal Gear Solid is one of the iconic sagas created by Hideo Kojima. And yet the license has managed to create a place in the hearts of fans of stealth games. JV’s editorial staff invites you to discover the Metal Gear Solid license like a real crystal ball, in this new JV Lore video!

Ahead of its time

Straight out of the imagination of Hideo Kojima, Metal Gear Solid aka MGS is an action-stealth video game developed and published by Konami, released in 1998 for the PlayStation. This is the third installment in the Metal Gear series, the game follows Metal Gear 2: Solid Snake and precedes Metal Gear Solid 2: Sons of Liberty. This opus marks an artistic turning point in the series, it brings in particular 3D, the environments and the staging become elaborate with the graphics engine of the game.

Metal Gear Solid: How Hideo Kojima's title was able to predict the future?

A crystal ball

MGS proved to be damn credible, even prophetic. This is why we offer you in this JV Lore on the Metal Gear Solid franchise, to discover how the license could see the future, long before the events happened. So, going over a few things that were touched on in these games and turned into modern realities a few years after their release.

In Metal Gear Solid game, Hideo Kojima puts VR at the heart of his story, since the hero, Solid Snake, trains in virtual reality to train in combat even before this technology shows the end of its nose. You can also see there the end of the USSR, the emergence of fake news and social networks, the end of oil and the advent of biofuels.

  • Find all the information in our JV Lore video on Hideo Kojima’s famous franchise: Metal Gear Solid!


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