Criterion and Electronic Arts have revealed some technical information about the Xbox Series X|S and PlayStation 5 versions of the upcoming Need for Speed Unbound. One of the most visually daring racing games on the market, this new iteration of NFS promises to take things to the next level in more ways than one, and the new reveals suggest the technical side won’t be far behind either.
After months of whispers and rumours, Need for Speed Unbound was officially revealed a few days ago, promising a new era of NFS-style racing for all fans of the franchise.
The game features a gritty visual style that will help it stand out in the market, and according to the last words of the developers themselves, it should work very well on all modern platforms.
One of the biggest surprises of the revelation of Need for Speed Unbound it was the aesthetic style of the game, which takes inspiration from other cel-shaded works and perhaps even anime. The developers have now confirmed that Unbound will continue to run on the Frostbite engine and that se will drive to standard 4K and 60 FPS on Xbox Series X and PlayStation 5 consoles.
It’s worth noting that no details have been given about Unbound’s performance on Xbox Series S, in particular. While there’s probably no cause for concern for Xbox Series S owners, even though the console has seemingly been ignored in the context of Unbound’s performance, the good news is that players will be able to try out NFS Unbound with Game Pass Ultimate.
The game’s predecessor, Need for Speed Heat, performed reasonably well across the board using the same Frostbite engine. Unbound will likely follow the same path, and with its physics running at higher frame rates than ever before, the game’s numerous cars should feel better than ever.
#NFS #Unbound #Reveals #Game #FPS #Resolution #Series #PS5