Blizzard has announced that those wishing to play Call of Duty: Modern Warfare II will need to link a phone number to their Battle.net account. This requirement arises after the problems that the brand faced after the premiere of Overwatch 2, a video game that was the victim of two denial of service attacks on the same day of its launch.
Thus, the players who wish to play the next installment of the popular shooter in first person, you will need to use a phone number to access the game when it becomes available on October 28. This, as one of the security measures that Blizzard has implemented to protect the accounts of users who use the Battle.net platform.
This system of security via SMS is the same that the developer has implemented in Overwatch 2 for new accounts and that it has extended to Call of Duty: Modern Warfare, also for newly created accounts, as reported on its Support page.
The purpose of this protection via SMS is to introduce an additional layer of security in the verification of accountsboth to protect a compromised account and to prevent a penalized violator from gaining access to yours.
Its extension to more games responds to the uneventful launch of Overwatch 2 on October 4, already as a multiplayer on-line free, and as the only delivery to replace the original Overwatch. That day the players had problems accessing the game, due to two denial of service attacks.
It should be remembered that the situation with Overwatch 2 forced Blizzard to temporarily deactivate the game’s servers and thus be able to implement the necessary adjustments to repair the errors that were registered with their game.
Since then, the company has been working on these issues to prevent the game from reoccurring bugs that could affect users’ gaming experience.
According to Blizzard, among the problems that occurred during the launch of the game, some related to the combination of accounts, the login or the integration of new players into the system, issues that would currently have been satisfactorily remedied.
On the other hand, the developer pointed out that has made “significant” updates to its databases, to address player queues generated by server malfunctions.
Meanwhile, CD Projekt Red is another studio that seems to have decided to take precautionary measures before the release of its next video games. According to the European study, it will now carry out an exhaustive test on each of its upcoming titles on the different platforms and consoles available before officially launching them, in order to avoid errors in the final product.
It should be noted that the developer suffered several problems at the end of 2020, with the launch of Cyberpunk 2077, because in the first weeks the players used social networks to show that the title had a large number of flaws for the versions of Play Station 4 ( PS4) and Xbox One.
At that time, the studio announced a series of fixes and apologized for not having “paid more attention” to these platforms, since it would have focused its efforts mainly on the versions of Cyberpunk 2077 for the new generation consoles, PlayStation 5 (PS5) and Xbox Series X/S, as well as for PC.
Subsequently, it released patches for previous generation consoles, with which it hoped to solve “the most prominent problems” in performance and improve the gaming experience on these models in sections such as visuals, the open world or the user interface.
Now, the company has acknowledged that will carry out another strategy to improve its product before officially launching it and will test it “on all platforms from the beginning.” “We will not focus only on the PC configuration of the developers”, he pointed out in a video that they have shared on his YouTube channel, where he explained how he plans to launch his technology.
*With information from Europa Press.
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